Powering Up the POIs: Crafting and Vehicle Vendors

Patch 0.6.1621 brought us the new POI system, where the four major cities of New Eden can now have their SIN Towers powered up by player collaboration to offer new rewards when they’re under Accord control. POI stands for “Point of Interest”, and refers to a large or small town with a SIN tower.

Updated: 26 September 2013 for Patch 0.7.1710

Major POIs

This system is in force in Copacabana, Sunken Harbor, Trans-Hub and Thump Dump. Near the SIN Tower in each of these cities, you’ll find a Power Grid Amplifier console that accepts Crystite Resonators to increase the SIN Tower’s power. The SIN Towers have three power levels, as follows:

Power AMPlifier Console in Copacabana

  • Level 1 – 0-1024 MW
  • Level 2 – 0-2048 MW
  • Level 3 – 0-1024 MW

Clicking on the console gives you the option to deposite Crystite Resonators, and each Resonator increases the power level by 20 megawatts. The power slowly decays, as well, losing a few MW every 1.5 seconds, so a powered-up POI won’t stay that way forever without more Resonators. (Putting in a Resonator freezes the decay for five minutes, though.)

On a brand new shard, the POIs seem to start at 256/1024 MW in Level 1. When a POI is powered up to the next level, it will jump to 50% of the way through that level; when it decays enough to lose a level, it’ll drop straight to 10% of the lower level.

Crystite Resonators are given for every event reward that includes Accord Merit Points (or AMPs), and can also be purchased from vendors near each town’s nanoprinter for 1 AMP each. Depositing a resonator gives you 500 XP in your current frame, and also awards you 1 Copacabana, Sunken Harbor, Trans-Hub or Thump Dump Voucher (depending on where you’re depositing it). These vouchers can be spent at Quartermaster NPCs to buy weapons, and are also used to buy components needed for the keys to the new Melding Pockets.

As each POI increases in power, new NPCs and deployables spawn. In addition, the global buff granted by that town increases. We don’t have hard numbers yet on the scale of the bonus for each town, though the 0.6.1621 patch notes do mention that Sunken Harbor goes from 1% bonus experience at Level 1 to 5% at Level 3. Sunken Harbor gives a global XP buff, Trans-Hub reduces ability cooldowns, Copacabana grants health regen, and Thump Dump gives a resource boost.

POI Power Level 1

NPCs: Default NPCs
Deployables: Chosen SIN Detector (puts all Chosen attacking the POI into SIN for 2 minutes)

POI Power Level 2

Global buff increases.
NPCs: Extra civilians and guards
Deployables: Flamethrower & Riot Gun turrets; Area SIN Detectors (puts all nearby enemies into SIN and increases damage done to them)

POI Power Level 3

Global buff increases.
NPCs: Extra civilians and guards; crafting vendors for progression tokens and P39 Cobra LGVs
Deployables: AA guns; energy barriers; sensor drones (mobile SIN Detectors). Melding Pocket Arcporters can be used to travel to the three melding pockets (see our melding pocket access guide for more information).

Minor POIs

Minor outposts – SIN Towers other than the four major cities – are always considered to be at Level 1, and can’t be powered up. They do have some features of the cities’ higher power levels, however, such as activatable gun turrents and SIN detectors.

Each minor POI that is under Accord control grants a small stacking damage buff to all players, although the UI doesn’t currently show when this buff is gained/increased/decreased/lost. (Note that this is accurate as at the 0.6 Milestone and may have been adjusted behind the scenes since then.)

New Crafting Vendors

Two new ‘exclusive’ vendors are available in each town, but only while that town is at Power Level 3.

  • The Vehicle Components vendor sells components needed to craft a P-39 Cobra LGV.
  • The Classified Tech vendor sells crafting components needed to make progression items for each battleframe.

Vehicle Vendors and the Cobra P-39 LGV

Vehicle vendors are available in each town at Power Level 3, and each sells a separate component for the craftable P-39 LGV. Each component costs 50,000 Crystite. The final component, P-39 Keys, can be purchased from the Crafting Component Vendor near each nanoprinter.

Classified Tech Vendors and Progression Items

One of the major changes in 0.6.1621 is that battleframe XP unlocks now require special frame-specific items for boxes 8, 9 and 10 in each tree. You can buy these at the various Classified Tech Vendors, although different frames will need to visit different towns.

For more information, check out our Battleframe Progression Token Cheatsheet.

Vendor Locations

TownClassified Tech VendorVehicle Components Vendor
CopacabanaCorporal Leticia DelgadoLieutenant Dwayne Tucker
Sunken HarborCal DenmanDynamo
Thump DumpCorporal JatoJun
Trans-HubStaff Sergeant Thane FisherBlanca Gomes

For now, we’ve taken down the maps showing the vendor locations and waypoints, as these NPCs have moved around a bit. We’ll update this guide after the next Milestone patch when Copacabana will be revamped.

About Siha

Siha is a longtime gamer and game blogger. She writes her own gaming blog at Siha Games! and has been enjoying Firefall ever since she scored a beta key.

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12 Responses to Powering Up the POIs: Crafting and Vehicle Vendors

  1. Wyntyr May 24, 2013 at 00:06 #

    Awesome article! Thank you for the information and work putting this together for the community!

    • Siha May 24, 2013 at 00:24 #

      You’re welcome – glad you found it helpful!

  2. Whizzbang June 6, 2013 at 08:36 #

    Siha, love the site. Your guides are absolutely brilliant!
    As promised I’ve started building a list of FireFall fan sites and you’re the first that I’ve added. :-)
    Check it out on FFTribes under the “Tribal Help” menu.

    Keep up the awesome work!

  3. Turk June 10, 2013 at 07:22 #

    It wouldn’t hurt to have this page (heck the whole site) availble from with in the game.
    Atm I have about 5 or 6 pages open on my 2nd monitor whilst playig the game.
    Unfortunately Firefal doesn’t communicate the how & why’s that well (yet).

    • Siha June 10, 2013 at 17:49 #

      Yeah – because Firefall is still in beta, and changing quite rapidly, Red 5 hasn’t put many resources into tutorials and guide material yet. They know it’s needed, though, and from what they’ve said it’s definitely a priority for the future for them.

  4. Shakma July 14, 2013 at 02:50 #

    Almost too good! Might I have enjoyed wandering around all the cities figuring out who sells what classified tech and where they’re hiding? Not after the first 5 minutes… Thank you so much for these wonderfully written guides.

  5. BootyShakes July 14, 2013 at 17:39 #

    Awesome stuff. You guys rock!

  6. Sam July 26, 2013 at 08:04 #

    Not once in this article is “POI” defined!

    • Siha July 26, 2013 at 12:51 #

      Good point! I’ll fix that right now.

      (It stands for “Point of Interest”, and in this context it’s Firefall’s generic term for the small facilities with SIN towers, and the large towns. I’m not sure whether they consider Watchtowers to be POIs as well.)

  7. DarkByke September 14, 2013 at 19:39 #

    I noticed this guide does not say which POI carries what specific bonus it applies (xp/resource/health regen, etc.) ? Will this be added?

  8. Hahahahha August 4, 2014 at 08:28 #

    Dude is greatest shit i ever read.
    Half informations dude are you a kinky kid or what???

    N1 tell people how to made a power up at poi.
    ooohhhhhhhhh Crystite Resonators dont stay anywhere so tell how to find a
    Crystite Resonators or what to do to change Crystite.

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